Zuby's Dungeon and Dragons cube represents the 13 playable classes with a wide variety of MtG creatures that showcase the flavor of the classes, and help establish the D&D feel.
Zuby's Dungeon and Dragons cube represents the 13 playable classes with a wide variety of MtG creatures that showcase the flavor of the classes, and help establish the D&D feel.
Zuby narrows down the very large list of Cube playables in Strixhaven to his top 10. Check out what makes the cut for which archetypes, and which are strict upgrades to cards you run today.
Zuby's got two new cubes inspired by crossover play between Magic: the Gathering and Dungeons and Dragons, and they come with suggestions on how to D&D the experience.
Wizards announced more cards coming to Historic in Magic Arena with the Historic Anthology IV. What does this mean for our Arena Peasant Cube?
Zuby picks through Kaldheim and finds several cards that make the cut for his Peasant cube.
Do you wish you could run your own cube on Magic Arena? Well, you can. And Zuby's here to explain how to get it done.
Cody Collins talks about recreating or expanding upon the Jumpstart experience with a cube made from mashable packs.
James Paterson discusses his design guidelines for making a “board game” cube, a unique play experience that prioritizes accessibility and flavor as much as it does gameplay.
Lord Tupperware made some last minute changes to his cube before heading off to Vegas. A cube in search of more identity.
Introducing Jordan Smith, new columnist covering the cube format. Today, he looks into Guilds of Ravnica.